1/13/2024 0 Comments Amnesia game anime![]() ![]() They seem to be trained by overseers (such as Kharangi) in The Hunting Grounds before they start their job. In other cases, they roam in desolate places, such as Al-Mamaru Fort. They are under the service of Empress Tihana and sometimes serve her for vitae she grandly desires for maintaining her health and immortality. The "job" of the Harvester is to extract pain and suffering from humans, which they then deposit into devices that ultimately procure vitae. Additionally, the former companions of Tasi who turn into Ghouls are still able to recognize her, speak coherently, and consciously blame her for their condition. They can sense the player when they throw objects from the opposite direction. ![]() Intelligence Ĭompared to the Gatherers from The Dark Descent or the Manpigs from A Machine for Pigs, Ghouls have higher intelligence and cognitive function. Ghouls have animalistic personalities, attacking any human that comes their way, in the earlier stages of corruption one might be able to demonstrate their former personality in a mix of anger, hunger, fear and despair as it was demonstrated by Leon de Vries. Ghouls are sadistic, erratic, and strong, able to break metal bars and walls. The teeth they have are very sharp and pointed, and their bite-marks apparently resemble the those of carnivores enough that their attacks are frequently mistaken for animal attacks (such as a lion, jackal, or hyena). The Ghoul's full mouth of teeth are continually exposed by a lack of lips. Their skin shows exposed flesh in its most prevalent body parts such as the mouth, upper arms, and calves to feet. Bulging veins cover most of its body, seeming spreading from the eyes in the early stages of the transformation, but reach down at least as far as the arms and wrists. They have an unnaturally slender figure which makes it easy for them to crawl through the tight tunnels they make. Ghouls somewhat resemble zombies, although they are still alive when transformed and continue to retain some of their former intelligence. Never look at them especially when hiding, increasing fear will make it easier for them to find you. Always study your surroundings, scout them with caution and have a plan to hide whenever you get spotted, lose them in the process as well to ensure you're completely safe. It is best to keep an open ear for their periodic growls and footsteps for when they roam. Therefore, they should not be taken lightly and the player needs to be cautious about the surroundings. These characteristics make Ghouls more dangerous than Gatherers and the Manpigs. With these senses, they are able to follow the player, even if they have never seen or heard the player. This is implied by the inhaling, sniffing sounds of Ghouls that can be heard if the player is close enough. According to Tasi, these enemies can sense her fear. Similarly to how staring at monsters drops sanity in Amnesia: The Dark Descent, staring at Ghouls will induce fear. ![]() Typically, they walk around a certain area for sometime, but unlike previous enemies, can sense where the player generally is by sniffing their "fear". Ghouls act similar to many enemies in previous games. The Portal Chamber (after returning from The Catacombs).The Hunting Grounds (including Leon De Vries).Ghouls appear in the following locations of Amnesia: Rebirth: Lastly, one can readily identify if a Ghoul encounter is about to happen by the presence of greenish-white orbs of light in the area, just right before a Ghoul encounter will be triggered, such as the Cistern and the Chamber of Pillars. Secondly, one can see the presence of holes in the wall, which Ghouls use to get to multiple places in the map to get a jump on the player. Firstly, the presence of a lot of gore in the general area, followed by a room that is typically dimly lit. Spamming the subreddit with identical or extremely similar pieces of content excessively may result in a ban.Following the first encounter within the Fortress, areas where Ghouls are often found can be identified by one of several things. Low quality submissions may still be removed.īegging for subs/likes/upvotes, etc. Judgement regarding bans are final.ĭirect links to videos that are well produced and wouldn't be considered primarily gameplay are acceptable. This is enforced at the moderation team's discretion and decisions made on regarding what constitutes self promotion may vary. Posting any of these WILL result in a PERMANENT ban.įor clarification, this is specifically referring to, but not limited to, attempting to self promote your own content or Youtube/Twitch account. Self promotion, including links to Let's Plays, Speedruns, Walkthroughs, etc., is forbidden. Links to videos, patches, news, and anything generally related to the video game Amnesia is accepted. A subreddit for the Amnesia games and its terrified fans. ![]()
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